But, to me, that made the game more endearing. It had been released around the time that Skyrim came out, yet it looked and played closer to Morrowind. The game world is punishing, but it has a set of rules that are easy to follow once you know them.įrom a technical perspective it’s quite clear that Risen 2 did not have a large budget. Risen 2 does not hold your hand, it lets you explore wherever you would like from the start and also make irrevocable mistakes. But the story quickly pulls a similar maneuver to the first game, wherein you find yourself alone and unwanted on yet another island. The game starts off as a direct sequel to the first game which initially concerned me, since I was being introduced to characters the game expected me to know already. I was pleasantly surprised because they did both of those things. I picked up Risen 2 on PS3 hoping that it would have at least a hint of the integrity the first game showed, but also that they would improve on the technical issues that pushed me away from it. The game starts with your character marooned on an unknown island as the survivor of a shipwreck, and over the short time I played I genuinely felt lost, afraid and unwanted even by the “friendly” NPCs inhabiting the island. I didn’t get far into it, due to not being patient enough to deal with the very clunky combat, but from what I did play I really respected. I tried the first Risen on Steam a couple of years back, on a whim really. Risen 2 was the first and one of the best games I have played. During the time between, I did continue playing games with the intention of getting the Platinum trophy but I would wait until after December 1st to actually complete them. After I got my 99th Platinum trophy I decided it would be a nice touch to bookend my journey by obtaining #100 a few months later, exactly eight years after my first Platinum trophy.
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